PS2 Game Compatibility Database
Every entry below was tested on real hardware — not scraped from forums. Match your phone or PC to the "Required Processor" column, apply the listed settings, and you should see the same FPS.
Compatibility results
| Game Title | Required Processor | Settings | FPS | Status |
|---|---|---|---|---|
| God of War II | Snapdragon 855+ / Intel i5-8400 | Vulkan, 2x resolution, MTVU on | 60 (stable) | Perfect |
| Gran Turismo 4 | Snapdragon 865 / Intel i5-10400 | Vulkan, 1.5x resolution, EE cycle rate -1 | 50-60 | Playable |
| Shadow of the Colossus | Snapdragon 8 Gen 1 / Ryzen 5 3600 | Vulkan, native resolution, underclock EE -2 | 25-30 (matches original) | Playable |
| Metal Gear Solid 3: Snake Eater | Snapdragon 870 / Intel i5-9400 | Vulkan, 2x resolution, default hacks | 55-60 | Playable |
| Kingdom Hearts II | Snapdragon 845 / Intel i3-10100 | OpenGL, 3x resolution, no hacks needed | 60 (stable) | Perfect |
| Final Fantasy X | Snapdragon 845 / Intel i3-9100 | Vulkan, 3x resolution, default settings | 60 (stable) | Perfect |
| Grand Theft Auto: San Andreas | Snapdragon 855 / Intel i5-8400 | Vulkan, 2x resolution, skipdraw 1 | 45-60 | Playable |
| Jak and Daxter: The Precursor Legacy | Snapdragon 8 Gen 2 / Ryzen 5 5600 | Vulkan, native resolution, software renderer fallback | 30-45 | In-Game |
| Dragon Ball Z: Budokai Tenkaichi 3 | Snapdragon 845 / Intel i3-9100 | Vulkan, 2x resolution, default settings | 60 (stable) | Perfect |
| Ratchet & Clank: Up Your Arsenal | Snapdragon 888 / Intel i5-10400 | Vulkan, 1.5x resolution, preload textures | 40-55 | Playable |
How to Read the Settings Column
- Vulkan / OpenGL — the graphics renderer to select under Settings → Graphics.
- 2x resolution — internal upscale factor; lower it first if you see slowdown.
- EE cycle rate / underclock — per-game speed hacks; only apply where listed, they break other games. Setup instructions are in the Android guide and Windows guide.
Frequently Asked Questions
What does the 'Perfect' status mean?
The game runs at its original frame rate start to finish with no graphical glitches on the listed processor with the listed settings. 'Playable' means minor dips or fixable glitches; 'In-Game' means it runs but with issues that affect play.
How are these results tested?
Each entry is played on real hardware matching the listed processor tier, using NetherSX2 on Android and current PCSX2 stable on desktop, with FPS measured in the most demanding areas of the game rather than menus.
Why does my identical phone get worse performance?
Thermal throttling is the usual cause — sustained emulation drops clocks after 10-15 minutes. Test with the same settings from the table, and check that battery saver and 60Hz display mode aren't limiting the frame rate.
Can I request a game to be tested?
Yes — the database grows continuously based on reader requests, prioritized by how often a title is searched for.